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Devlog
Nomads Sky - Update #10/11
April 04, 2021
by
Dave Green
2
#update
Last week I thought about having a better polygon destruction system in my game because the current system was all over the place and had limitations I did not like. So I started on a polygon 2d fract...
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Nomads Sky - Update #09
March 20, 2021
by
Dave Green
#update, #minor
In this week I focused on adding music to nomads sky. This task was easier than I thought, thanks to Joshua McLean ´s chiptune and electronic music packs. Alongside finding music for Nomads Sky I imp...
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Nomads Sky - Update #07 & 08
March 13, 2021
by
Dave Green
#update
This week's update contains 2 updates. With [Update #7] I started to add sound effects to the game alongside implementing a sound manager. Because I was not finished with all the sound effects at the...
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Nomads Sky - Update #06
February 27, 2021
by
Dave Green
#update
With Update #06 3 different explosive props were added to the game. The explosive barrel just detonates with a random delay after being damaged enough. The tank thrusts away before exploding after it...
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Nomads Sky - Update #05
February 20, 2021
by
Dave Green
#update
In this update, I focused on visual improvements, clean-ups, and quality of life improvements. Nevertheless, I also implemented a big new feature, the dynamically destroyable asteroids. Feature dynami...
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Nomads Sky - Update #04
February 13, 2021
by
Dave Green
#update
In this update, I removed the mining functionality completely, overhauled the pickup system, changed some inputs, and added new stuff :) FEATURE I added a physics area to the game. For now, there are...
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Nomads Sky - Update #03
February 06, 2021
by
Dave Green
#update
I started with the new sector system for the universe generation. A sector is a hand-made area with some randomized elements (like the new asteroid fields)in it. The player can jump to the next sector...
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Nomads Sky - Update #02
January 30, 2021
by
Dave Green
#update
I released the second update for nomads sky, featuring balancing and a new feature :) NEW COVER IMAGE NEW FEATURE I started with the gadget system. For now I implemented the directional gadget class a...
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Nomads Sky - Update #01
January 23, 2021
by
Dave Green
#update
Today I released the first update after the Godot Wild Jam ended. The update introduces a lot of bug fixes, a complete UI overhaul, balancing, input changes and a new delivery drone. UI Overhaul - I c...
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