Dev News - Polygone Fracture
Shape Engine » Devlog
I implemented a triangulation algorithm for polygons (ear clipper + random ear clipper) and added some other useful features to help with polygon fracturing.
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Shape Engine
Simple 2d Engine focused on drawing shapes rather than using textures/sprites.
Status | In development |
Category | Tool |
Author | Dave Green |
Tags | 2D, Colorful, Game engine, Pixel Art, shapes, Singleplayer, Top-Down |
Languages | English |
More posts
- Dev News - Documentation37 days ago
- Shape Engine - v4.0.4 Patch Release86 days ago
- Shape Engine - v4.0.0 Major Release96 days ago
- Shape Engine - 4.0 Teaser 2 - Rays & LinesFeb 28, 2025
- Shape Engine - 4.0 Teaser - Striped FillFeb 28, 2025
- v3.1.0 Minor ReleaseDec 15, 2024
- v3.0.0 Major ReleaseDec 09, 2024
- v2.4.0 Minor ReleaseDec 09, 2024
- v2.3.0 Minor ReleaseDec 09, 2024
- v2.2.0 Minor ReleaseDec 09, 2024
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