Wrap-Up 2025
Shape Engine » Devlog
Hello everyone — wishing you all a very happy holiday season and a wonderful start to the new year!
A few quick notes and a big thank you:
- Thank you to everyone who starred, watched, and supported the project this year — your encouragement means the world to me.
- A warm welcome and huge thanks to the new contributors who opened PRs and helped improve ShapeEngine.
- Thank you to everyone who tried the engine, provided feedback, and helped in various ways — your support keeps this project moving forward.
I'll be taking a break for the holidays and will be on vacation for the next few weeks. I'll be back working on ShapeEngine in early January.
If you need anything while I'm away, please feel free to open an issue or submit a PR. I'll review everything when I return.
Happy holidays and a very happy new year to you all — see you in 2026!
— Dave
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Shape Engine
Simple 2d Engine focused on drawing shapes rather than using textures/sprites.
| Status | In development |
| Category | Tool |
| Author | Dave Green |
| Tags | 2D, Colorful, Game engine, Pixel Art, shapes, Singleplayer, Top-Down |
| Languages | English |
More posts
- 5.0 Release Update7 hours ago
- Dev News - DocumentationJul 18, 2025
- Shape Engine - v4.0.4 Patch ReleaseMay 30, 2025
- Shape Engine - v4.0.0 Major ReleaseMay 19, 2025
- Shape Engine - 4.0 Teaser 2 - Rays & LinesFeb 28, 2025
- Shape Engine - 4.0 Teaser - Striped FillFeb 28, 2025
- v3.1.0 Minor ReleaseDec 15, 2024
- v3.0.0 Major ReleaseDec 09, 2024
- v2.4.0 Minor ReleaseDec 09, 2024

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