Dev Update #9 - Pathfinding 2
Shape Engine » Devlog
Here is another example of how the pathfinding in Shape Engine works. Cells can have any weight, red is blocked, green is more favorable, and orange is less favorable. The most optimal path is found from start to finish (if such a path exists).
Cells can also be connected with one or two-way connections (portals).
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Shape Engine
Simple 2d Engine focused on drawing shapes rather than using textures/sprites.
Status | In development |
Category | Tool |
Author | Dave Green |
Tags | 2D, Colorful, Game engine, Pixel Art, shapes, Singleplayer, Top-Down |
Languages | English |
More posts
- Shape Engine - 4.0 Teaser 2 - Rays & Lines29 days ago
- Shape Engine - 4.0 Teaser - Striped Fill29 days ago
- v3.1.0 Minor ReleaseDec 15, 2024
- v3.0.0 Major ReleaseDec 09, 2024
- v2.4.0 Minor ReleaseDec 09, 2024
- v2.3.0 Minor ReleaseDec 09, 2024
- v2.2.0 Minor ReleaseDec 09, 2024
- v2.1.1 Patch ReleaseDec 09, 2024
- v2.1.0 ReleaseSep 08, 2024
- 2.0 ReleaseAug 29, 2024
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