Dev Update #8 - Pathfinding


I was silent for a few months but kept working on Shape Engine. I just had nothing to show and wanted to keep moving. Now I finally have something worth showing :) I implemented a simple pathfinding system based on the A* algorithm. I wanted to test how performant it is, and I was surprised by what it can handle! In the future, I might work on a geometric-based pathfinding algorithm because Shape Engine is about all shapes ;)

That's it for this dev update, hopefully the next updates don´t take that long ;)

Changelog

  • New Pathfinding System
  • Collision System Overhaul
  • Performance increase
  • Improvements
  • Fixes

Get Shape Engine

Download NowName your own price

Leave a comment

Log in with itch.io to leave a comment.