Dev Update #4 - Area Collision System
Shape Engine » Devlog
For the last two weeks, I was working on fixing the remaining bugs and improving the performance of my new collision system. It is finally in a state where it is almost done and it is working great. It can do much more than my previous system, has better performance, and reports more useful collision information! There is still some refactoring and cleanup to do but I am happy it is finally working :)
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Shape Engine
Simple 2d Engine focused on drawing shapes rather than using textures/sprites.
Status | In development |
Category | Tool |
Author | Dave Green |
Tags | 2D, Colorful, Game engine, Pixel Art, shapes, Singleplayer, Top-Down |
Languages | English |
More posts
- v3.1.0 Minor Release3 days ago
- v3.0.0 Major Release8 days ago
- v2.4.0 Minor Release8 days ago
- v2.3.0 Minor Release8 days ago
- v2.2.0 Minor Release8 days ago
- v2.1.1 Patch Release8 days ago
- v2.1.0 ReleaseSep 08, 2024
- 2.0 ReleaseAug 29, 2024
- Dev Update 11 - Gapped Outline & Scaled LineAug 08, 2024
- Shape Engine 1.0 ReleaseMay 29, 2024
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