Roadmap v1.0
Shape Engine » Devlog
Roadmap
This is just a very basic outline of the tasks I have to do until the 1.0 release of Shape Engine. There are a lot of smaller and/or unforeseen things in between those steps, but it should give you a good enough overview. I will not update GitHub and Itch until the 1.0 release, but I will post regular progress/development updates. Once I have released the 1.0 version I will resume development of Galaxy Unknown.
- Create Examples of major features and test them.
- Clean up the source code
- Fix the demo project.
- Add summaries for all public functions, classes, and members.
- Create documentation. (Probably GitHub Pages)
- Create Nuget Package.
Get Shape Engine
Download NowName your own price
Shape Engine
Simple 2d Engine focused on drawing shapes rather than using textures/sprites.
Status | In development |
Category | Tool |
Author | Dave Green |
Tags | 2D, Colorful, Game engine, Pixel Art, shapes, Singleplayer, Top-Down |
Languages | English |
More posts
- v2.1.0 Release69 days ago
- 2.0 Release79 days ago
- Dev Update 11 - Gapped Outline & Scaled LineAug 08, 2024
- Shape Engine 1.0 ReleaseMay 29, 2024
- Dev Update #10 - UI 2.0May 23, 2024
- Dev News - Word Emphasis 2.0May 17, 2024
- Dev News - Helldivers vs AsteroidsMay 01, 2024
- Dev News - Shape ProjectionApr 17, 2024
- Dev News - Pathfinding 3Apr 03, 2024
- Dev Update #9 - Pathfinding 2Mar 20, 2024
Leave a comment
Log in with itch.io to leave a comment.