Fracture Hell - Steam Release Overhaul


I spent the last week overhauling Fracture Hell quite significantly for the upcoming steam release. All UI elements were improved or reworked, full controller support was added and a new game mode with a game mode selection screen was implemented.




Changelog:

  • Full controller support added
  • CRT shader added
  • Chromatic Aberration shader added to player
  • Player ring sprite added for better visibility 
  • Complete Arena UI, Player HUD overhaul
  • All Menu UI screens overhauled and background changed
  • Input screen added to the main menu
  • New Endless Arena Game Mode added
  • Game Mode selection screen implemented
  • Menu transition effect added
  • Hardcore and Ironman modifiers added (work for arena and endless mode)
  • Blob Heavy visuals improved
  • Blob Suicide Doctor fixed
  • Resources (maingun/ powergun/ ability ammo, powercores) implemented for the endless mode
  • Arena layout changed and improved
  • Player spawn effect improved
  • Player spawn point visuals improved
  • Various bug fixes
  • Various tweaks (enemy, player, arena stats)
  • Various quality of life changes
  • Player guns now consume ammo based on their barrel count and pellet count
  • Slowmo Effect implemented
  • Screen shake Implemented
  • Blob Trauma-Based outline displacement system added
  • Probably some stuff I forgot  about :)



Thanks for reading :)

Files

Fracture Hell (v0.9.2) - win 28 MB
Aug 13, 2021
Fracture Hell (v0.9.2) - linux 28 MB
Aug 13, 2021

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