Godot Polygon Fracture 2.0 Release
Godot Polygon 2D Fracture System » Devlog
What's Changed
Godot Polygon Fracture is now available for Godot 4.2.2+.
Many thanks to @olixis for doing all the work on this one. (Changes to make the lib compatible with godot 4.0+ by @olixis in #6)
- The main scripts were ported to Godot 4.2.2 as well as all the demo scenes.
- The structure and logic of the fracture system stayed the same.
- I overhauled the branding a little bit with a new banner & social preview image.
For users of Godot 3 the older releases can still be used and I created the 1.4.x branch for any further development. The main branch is now for Godot 4.2+.
New Contributors
Full Changelog: v1.4.0...v2.0.0
Files
Polygon Fracture 2D (2.0.0) [newest] 25 MB
Jun 27, 2024
Polygon Fracture 2D (2.0.0) [newest] 22 MB
Jun 27, 2024
PolygonFracture2d(2.0.0-web).zip Play in browser
Jun 27, 2024
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Godot Polygon 2D Fracture System
2 scripts for fracturing 2D polygons in the Godot Engine 3.2+ & 4.2+.
Status | Released |
Category | Tool |
Author | Dave Green |
Tags | 2D, Destruction, fracture, Godot, polygon |
More posts
- Update v1.4.0 - Polygon Restoring & SupershapesMay 25, 2021
- Update v1.3.0 - Point Fracture and Texture SystemApr 15, 2021
- Update v1.2.0 - Dynamic Mouse Cut SystemApr 08, 2021
- Godot Polygon2D Fracture - Cutting Update (v1.1.0)Apr 04, 2021
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