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Pretty great, but I think there should be an option to disable the camera turning with the hull.

Thank you and I appreciate the feedback ;)

looks great tho

barely want to try with my other friends

This game is amazing! It would be so much better with a campaign though...

Thank you very much :) Yes it would but it was simply out of scope for me. 

That's fine.

Watch Game Jam Feedback 2019-08-02 from MrJoshuaMcLean on www.twitch.tv

Thank you for playing and the feedback! 

I forgot about the invert options. I could have done them easily when I made the sensitivity stuff but I didn´t... 

Anyways, I put all the stuff on my todo list for the next update ;) 

Hey, no problem! Glad the feedback was helpful. :D

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Why the game suddenly became a paid game, is the new update coming? Then I'd buy it.

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I decided to make it a paid game ;) The update is still planned, but I don't know when it will be ready.

Do you want to download the game again? I can send you a download key :)

No, I already stored it in my USB as it's rrally fun.

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Wow, this is the best game i have played in itch.io !

The control of the tank is perfect and shooting is very satisfying. The graphics are also simple and smooth.

Various weapons and items are fun to use and well-balanced, and most importantly I like that it's an endless arcade shooter.

This is the most fun tank battle game I have played, thank you so much for making it !


I wonder if you can still work on it, but I suggest to add Hull-turret rotation HUD in first person view so I can know where my wheels are facing at in first person view.

Thank you very much :D I really appreciate it. 

Right now I am working on something else but in the future, I definitely want to update the game (for example a boss-like enemy at the end of every 10th wave or so). The hull-turret rotation HUD element is a nice idea and I am going to add along with the other stuff I have planned ;)

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I found 2 faral issues. Sometimes my tank gets upsided down or fall under the ground, making the game impossible to play anymore. Fixing these issue would not be easy as it's heavily physics-based but there should be some basic measures. If the tank is upsided down or falling, make the player to be automically teleported to the spawn point or reform in the current position.

Thx for the info. I´ll look into it ;) 

I implemented systems to prevent rollovers and some other small physics related problems but nothing for falling through the map xD How does your tank end up upside down?

it happened all of sudden during the intense battle. I bumped with an enemy tank and i got upsided down almost instantly.

Okay, thanks ;)